So Killzone 2 is released tomorrow. A few of us from work are going to head to Gamestop after and pick it up then play it. Very exciting. I have a pre-order that I tried to cancel because it wouldn’t be here tomorrow, but it was already packed, so that didn’t happen. Now I’ll have to return it when it arrives.
I’m really excited about this game. Work tomorrow is going to be torture.
I just finished the Killzone 2 demo and have a few quick thoughts about it. First, The game is phenominal looking. All of the textures, lighting, animations, and effects are masterfully pulled off. The anti-aliasing in the is also pretty impressive for a PS3 game. Killzone 2‘s graphical fidelity goes without saying, though. Since it was announced Killzone 2 has become the poster-child for PS3 graphical prowess, much like Crysis has on the PC, and deservedly so. It is a gorgeous looking game.
One area that has been more mixed is the game’s controls. People seem to think that the momentum and weightiness makes it feel mushy. I didn’t adjust the sensitivity at all yet but to me it just feels like the acceleration is a little bit off. If the initial acceleration was turned up a little I think it would be fine. I’ll have to mess with it to make sure, though. As far as people saying it feels like no other shooter, that is a load of crap. It controls a lot like Call of Duty 4. R2 throws a frag grenade, Clicking on the left stick sprints, R1 fires.
It took me awhile to get used to the cover mechanic. Holding L2 snaps you to a cover object if you’re standing near one. Then you can kind of peek out and fire off some shots. It seems to work well, I’ve just got to get used to using it.
The A.I. seemed pretty good, too. It will try to get behind you, and will use grenades to flush you out if you’ve turtled up somewhere.
I think I’ll play through the demo a few more times and see if I can adjust the sensitivity a little. This demo has me pretty psyched for the full game. I cant wait to play more.
We’re kind of in the midst of a new game droubt after what was a pretty intense holiday season. Next month all that changes, however. With the arrival of Killzone 2, Resident Evil 5‘s Demo, Street Fighter IV and PSN games Flower, Noby Noby Boy, and Flock it should be a pretty busy month.
With Killzone 2’s release date drawing near GAF is abuzz with new media. The above shows some concept artwork for what looks like a Helghast Light Armor trooper. I really like all the detail they put into the breathing mask and the goggles. Remember: Gamestop has an exclusive deal where if you preorder you get to play the Killzone beta starting on February 3rd. I ordered my copy online so they’ll email me the code. If you pick it up in store you get a card with the code on it (some stores already have them).
For more info on Killzone 2 check out this month’s episode of Qore for a feature on it.
On NeoGAF there is a thread all about Killzone 2’s media blowout that has been going on through november and will likely extend into december. Hit the jump for a pretty amazing comparison of the huge upgrade the graphics have undergone in the latest few passes.
I’ve been looking forward to Killzone 2 for quite some time now. This new “Helghan” trailer is pretty incredible. I just can’t get over how good this game looks. The animation, lighting, effects- everything is among the best I’ve seen. The full trailer is after the jump. February can’t come soon enough.
Rumor has it that this month will see a shiny new Killzone 2 trailer. This game looks amazing, and the last time there was a real-time trailer I was blown away with how close to the infamous target render trailer that they played at the Playstation 3 press conference in 2005
Rumor has it that this month will see a shiny new Killzone 2 trailer. This game looks amazing, and the last time there was a real-time trailer I was blown away with how close to the infamous target render trailer that they played at the Playstation 3 press conference in 2005.